![]() 8 additional Honeyfruit each spawn within both teams' bases, near the blue-side camp of Murk Wolves and the red-side camp of Blue Sentinel, and the entrances to the river near the camps for Raptors. Mutates all life forms on the rift, enhancing jungle plants with additional effects.The Dragon Soul type is determined by the element that dominates the rift. The transformation on the Rift occurs on the same areas, which are the dragon pit and the buff camps. The third drake transforms the Rift before it spawns and after that, its element will be the only one to spawn for the remainder of the game. The Chemtech Drake and its systems were reintroduced in V12.22 with different effects, including the elemental rift which removed Chemtech Fog. ![]() On V12.2, a hotfix update was issued to temporarily disable the Chemtech Drake and its associated systems ( Chemtech Fog, Chemtech Blight, and Chemtech Dragon Soul) as a result of their higher impact on matches than other elemental drakes and the negative feedback they received by the majority of the community. The dragon system received a substantial overhaul in preseason ten, modifying the spawn mechanics, rewards and even the layout of the pit. With the introduction of the elemental drakes, it became necessary to document the objective separately from the individual dragon units. Prior to V6.9, The Dragon was the sole occupant of the dragon pit and there was generally no need to distinguish the camp from the monster in terms of gameplay. One of seven monsters may occupy the pit at any one time: These dragons serve as a neutral objective that rivals Baron Nashor. The dragon pit is one of the game's most unique jungle camps on Summoner's Rift as its occupant varies throughout a match of League of Legends, with even the initial spawn being determined at random.
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